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Global Scans · Augmented reality · Weekly Summary


  • [New] The global installed base for AR smart glasses will reach 132.7 million users by 2030. www.limelightdigital.co.uk
  • [New] In the United States, AR users reached 95.5 million in 2024 and were projected to grow to 100.1 million in 2025, 103.9 million in 2026, and 106.9 million in 2027. www.limelightdigital.co.uk
  • [New] Near-eye display shipments, mostly adopted in wearable XR (extended reality) devices such as VR headsets and AR smartglasses, will be rising in the coming years and reach near 60 million by 2030. Omdia
  • [New] On the enterprise side, 91% of businesses use or plan to adopt AR or VR, and enterprise users should generate more than 60% of VR revenue by 2030. CompaniesHistory.com
  • [New] The UK mobile AR retail application segment is projected to be valued at $29,335.5 million by 2035, while the healthcare AR segment in the UK was already valued at $788.41 million in 2025, reflecting diversified AR demand across UK verticals. www.limelightdigital.co.uk
  • [New] The global AR/VR user base is expected to reach 3.7 billion by 2029, while deskless workers, who make up around 80% of the global workforce, are expected to be a key driver of enterprise AR adoption. www.limelightdigital.co.uk
  • [New] The AR & VR industry is forecast to contribute £1.4 trillion to the global economy by 2030 and create 23 million new jobs worldwide. www.limelightdigital.co.uk
  • [New] North America held more than 34% of global AR revenue in 2025, with Asia-Pacific expected to register the fastest growth at a CAGR exceeding 33% through 2033. www.limelightdigital.co.uk
  • Real estate vertical SaaS thrives in 2026 with AR tours and disclosure automation, projected to hit $20 B. Target agents needing 360 ° listings, lead gen, and compliance checks for rentals or sales. Appscrip
  • China is now home to over 35,000 VR firms, and the whole VR industry is forecast to exceed 350 billion yuan (about 50 billion U.S. dollars) by 2026. Bastillepost
  • Beauty tech encompassing AI personalization, AR try-ons, and smart skincare devices was valued at $66.16 billion in 2024 and is projected to reach $172.99 billion by 2030 at a 17.9% CAGR. www.limelightdigital.co.uk
  • Over 171 million people use VR globally, with the user base projected to reach 216 million by the end of 2026. SQ Magazine
  • The number of AR users in the U.S. is expected to grow as follows: 5 million in 2024, 100.1 million in 2025, 103.9 million in 2026, and 106.9 million in 2027. Market.us
  • 92% of consumers surveyed believe AR will transform how people shop, learn, and interact online. Kivicube Blog
  • PwC projects VR and AR technologies will deliver a $1.5 trillion boost to global GDP by 2030. SQ Magazine
  • Mainstream coverage is again circling an Apple AR device expected within months, which shifts developer roadmaps and investor attention. Glass Almanac
  • AR revenue is projected to surpass US$ 340 billion by 2028. Market.us
  • Around 72% of luxury fashion consumers in the UK expect AR to be incorporated into their shopping experience. Market.us
  • Augmented reality and AI merge: Expect further integration of AI with AR and VR, especially in consumer products like Meta's new Ray-Ban smart glasses and Apple's Vision Pro, offering more immersive, AI-powered experiences. Opace Digital Agency
  • AR revenue is expected to surpass US$ 50 billion by 2027. Market.us
  • By 2026, the foundational standards for Web AR will be mature and widely implemented. App Development | Frame Sixty

Last updated: 21 June 2026



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