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Global Scans · Metaverse · Weekly Summary


  • [New] In 2026 the landscape will keep evolving - new tech, new audience behaviours (maybe tomorrow's fans care more about metaverse concerts or something). Ticket Fairy
  • [New] By 2025, the industrial metaverse will be a multi-billion dollar engine of efficiency and innovation. INAIRSPACE
  • [New] The Metaverse economy will reach $5 trillion by 2030, with the emergence of entirely new jobs and digital markets alongside the real-world economy. The Jerusalem Post | JPost.com
  • [New] Businesses expect metaverse platforms to include robust identity management, secure data handling, and compliance with global privacy regulations. Deftsoft
  • [New] In 2026, metaverse app development services will no longer be viewed as experimental or optional. Deftsoft
  • Roblox alone is projected to reach over 150 million daily active users by late 2026, with nearly 45% of its user base now over the age of 17, signaling a move toward adult metaverse utility. Developex - Custom Software Development Company
  • The metaverse economy will reach $120 to $150 billion in 2026, mainly because of gaming, enterprise XR, digital commerce, and creator platforms. NFT News Today
  • Dubai's Metaverse Strategy aims to create 40,000 virtual jobs by 2030. Dubai World Trade Centre (DWTC)
  • By 2026, a quarter of people worldwide will spend at least one hour on the Metaverse for personal use. demandsage
  • Metaverse active users will reach 2.63 billion by 2030. demandsage
  • By 2030, the Metaverse valuation is expected to reach $507.8 billion at a CAGR of 37.43%. demandsage
  • Bloomberg/Reuters coverage points to up to 30% metaverse budget cuts, which will steer projects away from big-budget worlds toward leaner AR experiences. Glass Almanac
  • By 2026, the NFT ecosystem will evolve past collectibles - it will merge with AI, gaming and metaverse economies. Antier Solutions
  • While 82% of executives expect metaverse plans to be part of their business activities within three years, only 38% have clear metrics for measuring success. Futurist Speaker on AI Leadership, Future of Work, Futu
  • The Harvard Business Review recently published research showing that 68% of consumers are concerned about how their data will be used in metaverse environments. Futurist Speaker on AI Leadership, Future of Work, Futu
  • By 2026, 25% of people will spend at least one hour per day in the metaverse for work, shopping, education, social interaction, or entertainment. Devsu
  • The metaverse economy could represent $1 trillion in annual revenue, with retail being a primary beneficiary. Futurist Speaker on AI Leadership, Future of Work, Futu
  • The price of METAVERSE is expected to change by -79.60% in 2025, and the price of METAVERSE will reach $0.004358 by the end of 2025. Bitget
  • In 2026, based on a predicted annual growth rate of 5%, the price of METAVERSE is expected to reach $0.004576. Bitget
  • In 2030, based on a predicted annual growth rate of 5%, the price of METAVERSE is expected to reach $0.005562. Bitget

Last updated: 15 February 2026



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