Global Scans
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Media & Entertainment
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Weekly Summary
[New] With global revenues projected to surpass $3 trillion by 2026, the Media & Entertainment industry is not evolving - it is being structurally redefined.
TO THE NEW
[New] By 2026, over 85% of global media consumption will occur via connected TV, mobile-first, and hybrid OTT platforms.
TO THE NEW
[New] By 2026, generative AI in media and entertainment will shift from experimentation to operational dependency.
TO THE NEW
[New] In-store media accelerates as the next major retail media growth frontier: By 2026, retailers will expand in-store media through deeper partnerships with signage and content platforms and use AI to tailor messages to real-time traffic and shopper behaviour.
Supermarket News
[New] We are forecasting $70 billion in ad spending in 2026, and by 2029, we are forecasting that retail media alone will make up about one-fifth of all digital ad spend.
eMarketer
[New] Microdramas are rapidly transforming LATAM's media landscape, with revenues projected to reach $14 billion globally by the end of 2026, including $3 billion generated outside China.
Yahoo Finance Singapore
[New] U.S. ad spend is projected to grow 9.5% in 2026, with double digit gains expected in social media (14.6%), CTV (13.8%) and commerce media (12.1%).
Digiday
[New] Media spending by advertisers is projected to reach $664.2 billion in 2026, continuing a steady shift away from offline media and toward digital and data-driven channels.
Insideradio.com
[New] Meta's ability to monetize advertising on Status and Channels will open up new purchasable media spaces: companies will be able to combine traditional advertising campaigns with automated conversational flows, transforming advertising impressions into immediate dialog on WhatsApp.
SendApp - Whatsapp Marketing Software
[New] The U.K. has threatened to ban X and Grok, Elon Musk's social media platform and AI model, for allowing users to create explicit deepfake images of people, including children.
Harvard Gazette
[New] The media success of libraries like Columbus Metropolitan Library and Los Angeles Public Library is going to drive more libraries to invest in creative storytelling.
Super Library Marketing: Practical Tips and Ideas for L
[New] In 2026, social media fatigue is expected to continue.
Adtraction
The global AI in media and entertainment is expected to grow at a CAGR of 25.22% during the forecast period.
Polaris
By 2026, AI will be the backbone of social media marketing.
Social Lady
The future of social media marketing in 2026 will be defined by smarter technology, more authentic connections, and data-driven creativity.
Social Lady
By 2026, AI-first content creation will be the standard approach for social media marketing, allowing brands to produce high-quality content at scale, in real time, and with unprecedented efficiency.
Social Lady
By 2026's end, social media will shift from metrics to mood where algorithms act as emotional architects of human connection.
Spinta Digital
Podcasts will cement their status as a primetime media format in 2026.
eMarketer
By 2026, AI-powered content creation will be ubiquitous in entertainment, marketing, and business, enabling easier, faster, and scalable high-quality content creation.
https://www.usaii.org/ai-insights/generative-ai-trends-
For a $1 billion revenue retailer, retail media could add $10 million to $30 million in high-margin revenue.
IHL Group
The entertainment and media sector is projected to reach $2.6 trillion by 2026, driven by a growing demand for experiential leisure and social activities.
INDESTROOM
Last updated: 02 February 2026
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