Welcome to Shaping Tomorrow

Global Scans · Education · Weekly Summary


WHAT'S NEXT?: Education will increasingly be online, just-in-time and competence-based. VR will become more mainstream in education technology. The vision of easily accessible learning will be enormously powerful and widespread in a few years. The global artificial intelligence market in the education sector will grow exponentially and post an impressive CAGR of over 39% by 2020.

  • [New] The global digital education market will experience explosive growth, which will increase its value from approximately $44.54 billion in 2025 to more than $306.09 billion by 2032, reporting a compound annual growth rate of 31.7%. Offshore IT Services | IT Software Solutions Company
  • [New] The gamification in education market specifically is projected to grow from $1.55 billion in 2025 to $18.63 billion by 2033, at a CAGR of 36.4%, outpacing the broader gamification market. Engageli, Inc.
  • [New] The global game-based learning market was valued at $29.46 billion in 2025 and is projected to reach $80.22 billion by 2030, growing at a compound annual growth rate of approximately 22%. Engageli, Inc.
  • [New] The federal education research system already possesses extensive data sets that could be used to support AI-driven analysis of student learning. Govtech
  • [New] Expanding education, reskilling initiatives, and pathways for high-skilled talent will be critical to sustaining U.S. leadership. Industrial Cyber
  • [New] A study in China applied deep reinforcement learning (DRL) to predict mineralization potential in gold deposits, illustrating how ML can manage complex, high-dimensional datasets and make accurate predictions in uncertain environments. SpringerLink
  • The countries that control advanced AI will shape not only technology markets, but also finance, healthcare, education, defence, and governance - often indirectly, through the tools the rest of the world adopts. Medium
  • The U.S. Bureau of Labor Statistics reports a projected 15% growth in AI-related educational jobs over the next decade, highlighting a shift toward tech-driven education environments. Research.com
  • Up to 30% of tasks in education jobs could be automated over the next decade. Research.com
  • In 2026, employers will lean more heavily on competency frameworks, project-based learning partnerships, and verified skill demonstrations to confidently hire early-career workers again. VMblog
  • By 2026, the adoption of AI tools in educational settings will no longer represent an impending phenomenon - it will represent the new standard of some level of usefulness within the education system. Quetext
  • The year 2026 is expected to be a breakthrough period for reliable world models and continual learning prototypes, with interactive systems enabling real-time physics simulation for training embodied AI. Panoptica featuring Epsilon Theory
  • The polycrisis facing US higher education could reduce universities' influence over the great issues of the day, it has been warned. Times Higher Education (THE)
  • By 2031, 72% of all jobs in the United States will require some postsecondary education, up from 67% in 2021-while data show that the share of recent high school graduates enrolling in college fell from 69% in 2018 to 62% in 2021. Bipartisan Policy Center
  • The National Center for Construction Education and Research projects roughly 41% of the current construction workforce will retire by 2031, a compressed timeline that training pipelines are not equipped to absorb. Tax Credit Advisor
  • By connecting global expertise with local business communities, the Digital Commerce Labs will create a scalable education model that can be replicated across markets to help entrepreneurs translate digital knowledge into real-world growth opportunities. Newsroom | TikTok
  • By 2028, the adoption of Generative AI will help close the skills gap, eliminating the need for specialized education in 50% of entry-level cybersecurity positions. BD Emerson
  • Scaling buys time and capability, but the algorithmic innovations (Nested Learning, Titans / Hope, Genie 3, inference-time reasoning) are the real accelerators for 2026-2028. NextBigFuture.com
  • In 2026, expect more tools designed to support the inclusive, personalized learning environments that special education students deserve. Council for Exceptional Children
  • Gaming and Entertainment will secure the largest share at 34.2% in 2026, followed by Healthcare at 21% and Education and Training at 18%. Bayelsa Watch
  • While generative models of the past could draft a quiz or summarize a document, AI agents in 2026 function as autonomous career co-pilots capable of executing complex, multi-step learning workflows without constant human oversight. TechClass

Last updated: 29 April 2026



Please stand by...

The magic is happening, but it might take a couple of minutes.

Login